Feb. 15th, 2011

hellfire99x: (EverQuest)
Somebody out there is taking the time to recreate the old city of Freeport in Minecraft.



That's pretty awesome.
hellfire99x: (EverQuest)
I admit, this is the first time I've been around to witness a progression server launch. I'll be seeing how things go over the next little while... but for now, all I can say is: I've been seeing the response!

A few days ago, Sony added 10 days of free gametime to all non-subscribed accounts, probably so they could get a real idea of how much interest people had in the new server. Well, I play on one realm... over the weekend, my realm constantly had about 10-15 returning players chatting in each General channel*, asking newb/returning questions and such.

* General chat works a bit differently in EQ than WoW -- they aren't restricted to major cities, and each channel has a 200 person cap, so when General fills, people get off-loaded into General1, General2, etc.

Most of the past few weekends, only the first General channel has been filled to capacity, with General1 being only half- to mostly-full, and General2 being about quarter-full. This weekend, I joined all the General channels in an experiment... General, General1, and General2 were capped. General3 had 110-ish, and General4 had about 70. That's a pretty big change... and it doesn't count all the level 1-20 toons people were playing, who automatically join NewPlayers instead of General.

Keep in mind, this was all just on ONE SERVER -- there are at least 10 others.

Today, the Fippy Darkpaw server went live... and while I haven't even tried to log in, I can only imagine what happened to it. Suffice it to say, there is now another new timelocked/voting progression server -- Vulak`Aerr -- being tested tonight for launch tomorrow, to take some load off of poor Fippy.

Source: http://forums.station.sony.com/eq/posts/list.m?topic_id=173676

Here's hoping that the returning players will decide to stick it out and resubscribe, to make it worthwhile for the server GMs!

Personally... it won't be my thing. Old-world content in EQ is not instanced in any way (I have no idea how content from newer expansions works), and raid bosses have 12+ hour respawn timers... some of the most recognizable bosses have 3-7 day spawn timers. Meaning: "Oh, yay! I get to raid Plane of Fear tonight! Time to relive old content, get some new gear for people, and with any luck I can progress my Epic quest too! Here we go, I'm zoning in... loading... loading... aaaand the zone is empty. Another guild just cleared it. Crap!! There goes my night..."

^-- Nope, I don't need to relive that kind of frustration. --^

Something I will be taking advantage of, though: This weekend will have double experience on all servers, minus the progression servers. Aw yeah, both my bard and my pally can use more AAs!
hellfire99x: (Ryusei - WAHOOO!)
Once again, I kinda have Winamp's "random" function to thank for getting this one in my head today.

Today's song is "W-Infinity", from the Super Robot Taisen MX soundtrack.



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